Having decided the artefact we would create in accordance with the unit outline, the next step was to research ideas before beginning production of the model.
As the group had worked out that the topic was going to be a flagpole, we decided that it would fit in the following syllabus outcomes:
HSIE Syllabus – Stage 3
Outcomes and Indicators
Strand: Change and Continuity
CCS3.1 Explains the significance of particular people, groups, places, actions and events in the past in developing Australian identities and heritage
• Identifies significant components of the Australian national flag
• Evaluates how the development of the design represents aspects of Australian heritage
CCS3.2 Explains the development of the principles of Australian democracy
• Identifies and examines the principles of Australian democracy and its relation to British colonization
Strand: Cultures
CUS3.3 Describes different cultural influences and their contribution to Australian identities
• Identifies and explains the history and significance of the Australian flag (and any other flag relevant to the particular class, can be adapted to suit cultural background of students)
CUS3.4 Examines how cultures change through interactions with other cultures and the environment
• Examines issues surrounding the relevance of the Australian flag in relation to current cultural diversities and Aboriginal history
Science and Technology Syllabus - Stage 3
Outcomes and Indicators
Strand: Physical Phenomena
PP S3.4 Identifies and applies processes involved in manipulating, using and changing the form of energy.
Indicators
• determines, records and reports on the conditions necessary for an electrical circuit to operate (eg a light, a motor, a buzzer on either parallel or series circuits)
Strand: Built Environments
BES3.1 Creates and evaluates built environments demonstrating consideration of sustainability and aesthetic, cultural, safety and functional and issues
• selects and safely uses resources ... when planning and constructing a model
• uses bookmarked websights to compare designs and propose reasons for differences
Outcome by Learning Process
DMS3.8 Develops and resolves a design task by planning, implementing, managing and evaluating design processes
Values and Attitudes Outcomes
VA5 Works cooperatively with others in groups on scientific and technological tasks and challenges